5.30 c9w Release Notes - OpenGL ICD, DirectX 6 support and 
3DNow! optimizations.

** THIS IS A RELEASE CANDIDATE OF THIS INTEGRATED DRIVER.  YOU MAY 
** EXPERIENCE SYSTEM HANGS.  IF YOU EXPERIENCE PROBLEMS PLEASE
** UNINSTALL THIS DRIVER USING Add/Remove Programs AND INSTALL
** THE LATEST CERTIFIED DRIVERS FROM YOUR ATI INSTALLATION CD
** OR http://support.atitech.ca.  Overwrite all files when required 
** during driver installation.

REQUIREMENTS:  

Microsoft's DirectX 6 runtime is required for use with this driver.  
To obtain DirectX 6 for users please point your browser to: 
http://www.microsoft.com/directx/download.asp 

This driver also requires the Microsoft software OpenGL driver, 
OpenGL32.DLL, for proper operation.  Please ensure this file is located
in your /WINDOWS/SYSTEM/ directory.  We strongly recommend that 
you use the OpenGL32.DLL file that has been included with your version
of Windows 9X.  If you are unsure if this file is installed on your system 
use Windows Explorer to browse your /WINDOWS/SYSTEM/ directory 
for confirmation that OpenGL32.DLL is located there.  

OpenGL for Windows 95 is included in the Windows 95 OSR 2.X and
Windows 98 releases. The libraries for Windows 95 are also available
as the self-extracting archive file on the Microsoft ftp site at:
ftp://ftp.microsoft.com/softlib/mslfiles/opengl95.exe  

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Thank you for participating in the ATI Technologies RAGE PRO TURBO
Windows 95/98 OpenGL ICD Beta Driver program. 

Please DO NOT contact ATI Technical Support or other ATI departments for
assistance with the drivers provided here.  They will not have sufficient 
information to be able to provide technical assistance regarding unreleased 
drivers.  The On-line Beta Problem Report Form is your means of informing
us of and issues you may have experienced.  
Please see http://www.atitech.ca/betadrv

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CONTENTS
1)  Introduction
2)  Installation
3)  To Uninstall
4)  Windows 95/98 ATI RAGE enhanced display driver problems
5)  Windows 95/98 property page problems 
6)  Windows 98 specific Issues
7)  OpenGL ICD specific Issues
8)  Application Issues

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1)  Introduction

PLEASE NOTE:  Confirm that you do not have an earlier ATI OpenGL Quake 
driver installed in your games directory or in your /WINDOWS/SYSTEM/ 
directory.  You may experience unpredictable problems in the game.  If 
a file named OpenGL32.DLL is located in your games directory either rename
it or delete it before testing this driver with your OpenGL application.  
If you have installed a non Microsoft version of OpenGL32.DLL in your 
/WINDOWS/SYSTEM/ directory you must obtain the Microsoft version of this
driver for it to function correctly with OpenGL applications.  
              	
-- This driver will work only with the RAGE PRO family of graphic chips in 
   either PCI or AGP configurations. That includes the XPERT 98, 
   XPERT@WORK, XPERT@PLAY, XPERT@PLAY 98, XPERT XL and ALL-IN-WONDER PRO.
   ** THIS SOFTWARE WILL NOT WORK WITH NON 3D RAGE PRO products**
-- This driver will not work with Windows NT.
-- This driver contains support for English only.
-- This driver contains 3DNow! optimizations.
-- This is a full Windows 95/98 driver set with an integrated OpenGL ICD 
   component. This driver requires the Microsoft software OpenGL driver, 
   OpenGL32.DLL, for proper operation.  Please ensure this file is located
   in your /WINDOWS/SYSTEM/ directory.  We strongly recommend that 
   you use the OpenGL32.DLL file that has been included with your version
   of Windows 9X.  If you are unsure if this file is installed on your system 
   use Windows Explorer to browse your /WINDOWS/SYSTEM/ directory 
   for confirmation that OpenGL32.DLL is located there.  
-- Microsoft's DirectX 6 runtime is required for use with this driver.  
   To obtain DirectX 6 for users please point your browser to: 
   http://www.microsoft.com/directx/download.asp
-- OpenGL for Windows 95 is included in the Windows 95 OSR 2.X and
   Windows 98 releases. The libraries for Windows 95 are also available
   as the self-extracting archive file on the Microsoft ftp site at  
   ftp://ftp.microsoft.com/softlib/mslfiles/opengl95.exe.  This contains 
   OpenGL32.DLL which is needed to run OpenGL programs under 
   Windows 95.


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2)  Installation

THIS DRIVER SET INCLUDES A NEW SETUP PROGRAM WHICH INSTALLS THE 
DISPLAY DRIVER WITHOUT INVOKING THE DISPLAY PROPERTIES SCREEN.
  
THE NEW SETUP PROGRAM MAY TAKE A MINUTE OR MORE TO EVALUATE THE
SYSTEM REGISTRY PRIOR TO INSTALLING THE DRIVER.

Installation Instructions:
1) Start Windows 95/98.

2) Install DirectX 6 for users from 
   http://www.microsoft.com/directx/download.asp

3) Confirm you do NOT have the ATI OpenGL Quake driver installed in 
   either your \WINDOWS\SYSTEM\ directory or your games directory.

4) Confirm Microsoft's software version of OpenGL32.DLL is installed
   in your \WINDOWS\SYSTEM\ directory using the instructions above.

5) You must download the zipped driver and unzip it to a directory on your 
   systems hard disk. For example C:\temp is a common directory used
   to initially save installation files into. 

6) Close all programs, click the Start button. Click the Run menu item. 
   Click the Browse button.  Browse to the directory where you 
   unzipped the installation files.

7) Select SETUP.EXE and press OK.

8) Follow the onscreen instructions.

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3)  To Uninstall

Use Add/Remove Programs from your Windows 95/98 Control Panel to 
uninstall the ATI mach64 Display Drivers.


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4)  Windows 95/98 ATI RAGE enhanced display driver problems
 
The Windows 95/98 ATI RAGE enhanced display driver is capable of using
monitor timing data contained within Windows 95/98.  This data is
selected by configuring a monitor type at Windows 95/98 installation
time, or via the Settings page of the display properties sheet.  The
Windows 95/98 ATI RAGE enhanced display driver may incorrectly interpret
Windows 95/98 monitor timing data for some older monitors that require
interlaced modes.  This may cause some options to be disabled.
A solution to this problem:  select one of the (Standard monitor types)
available via the Settings page of the Display Properties sheet.
 
In Windows 95, display drivers can be installed via the Add New
Hardware wizard (although the procedure detailed in section 3.0 is
recommended). When the Windows 95/98 ATI RAGE enhanced display driver
is installed via the Add New Hardware wizard, the Settings page is
not installed into the ATI RAGE display adapter property sheet.

In Windows 95, Rapid Resuming with the Virtual Desktop on causes
loss of the Virtual Desktop.  This is because Windows 95
reinitializes the video mode on an APM resume.  No data loss occurs.
The desktop size is reduced to the screen size.  Windows 95 also
reinitializes the video mode when windows is restarted on systems with
Rapid Resume.  Again, no data loss occurs, and the desktop size is
reduced to the screen size.


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5)  Windows 95/98 property page problems

When you adjust monitor settings in the Adjustment page of the Display
Properties sheet, your monitor could become unreadable.  If this occurs,
press the ESC key to return to your previous monitor settings.


=====================================================
6)  Windows 98 Issues

If your machine has multiple video cards from multiple vendors, and you
wish to use the Multiple Monitor feature of Windows 98, all installed
video drivers must be Multi-monitor compatible.  ATI's 5.2 and higher
drivers are multi-monitor compatible.  Check with your other card
manufacturer's to determine what version of their drivers you need.

The current driver supports DirectDraw or D3D applications on the
secondary display. Only applications that are "Multi-Monitor Aware"
will be able to use Direct Draw and Direct 3D functions on a secondary 
adapter. 
 
In multiple monitor configurations with both a PCI and an AGP card in
the system Windows 98 will define the PCI card as primary and the AGP
as secondary display.  You may be able to get a System BIOS for your 
motherboard that can change this behavior.  Contact the manufacturer 
of your System BIOS.

The ATI Property Pages are accessible via the Display Properties,
Settings, Advanced button.


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7)  OpenGL Specific Issues
 
This driver release contains a full OpenGL ICD, which complies with the 
OpenGL 1.1 specification. Hardware acceleration is provided for most 
features contained in the specification at 16 bpp and 32 bpp.  If you are
configured for 8 bpp or 24 bpp OpenGL will not be accelerated. The 
following list identifies the features currently not supported:
* Stencil test and stencil mask operations   
* Anti-aliased lines/polygons/points
* Stippled lines and polygons
* Accumulation buffer and its operations
* Textures with border and border color, texture blend mode GL_BLEND
* Texture clamp mode (Texture filtering modes require mipmaps)
* Logic Operations
* Color Mask
* Polygon Offset
* Multitexturing


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8)  Application Issues

Xdemo
This application requests source alpha blending on textures that do not
contain an alpha component (e.g. 565textures).

Monster Truck Madness and Twisted Metal 2
These applications do not always check driver capabilities and occasionally 
request not supported features such as blending mode MODULATEALPHA.

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