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# client.h Example File
network/network-chat/client.h

     /****************************************************************************
     **
     ** Copyright (C) 1992-$THISYEAR$ $TROLLTECH$. All rights reserved.
     **
     ** This file is part of the $MODULE$ of the Qt Toolkit.
     **
     ** $TROLLTECH_DUAL_LICENSE$
     **
     ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
     ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
     **
     ****************************************************************************/

     #ifndef CLIENT_H
     #define CLIENT_H

     #include <QAbstractSocket>
     #include <QHash>
     #include <QHostAddress>

     #include "server.h"

     class PeerManager;

     class Client : public QObject
     {
         Q_OBJECT

     public:
         Client();

         void sendMessage(const QString &message);
         QString nickName() const;
         bool hasConnection(const QHostAddress &senderIp, int senderPort = -1) const;

     signals:
         void newMessage(const QString &from, const QString &message);
         void newParticipant(const QString &nick);
         void participantLeft(const QString &nick);

     private slots:
         void newConnection(Connection *connection);
         void connectionError(QAbstractSocket::SocketError socketError);
         void disconnected();
         void readyForUse();

     private:
         void removeConnection(Connection *connection);

         PeerManager *peerManager;
         Server server;
         QMultiHash<QHostAddress, Connection *> peers;
     };

     #endif