/*****************************************************

     costate3.c
     Z-World, 2001

     Advanced example of costatement use.
	  This demonstrates the difference between init_on,
	  always_on, and unnamed costatements. It also
	  demonstrates the use of CoBegin, CoResume, and
	  CoPause.
******************************************************/
#class auto

CoData cd1,cd2,cd3;

main(){

	// This so that cd3 executes once
	CoBegin(&cd3);

	while(1){

		costate cd1 init_on
		{
			// Pause cd2 every 2 seconds
			waitfor(DelaySec(2));	
			printf("pausing cd2\n");
			CoPause(&cd2);

			// Resume cd2 for 2 seconds
			waitfor(DelaySec(2));	
			printf("resuming cd2\n");
			CoResume(&cd2);

			// This is needed to reenter cd1 because is
			// not always_on.
			CoBegin(&cd1);
		}

		// This doesn't require a CoBegin to run, but it could 
		// still be paused with CoPause(&cd2);
		costate cd2 always_on
		{
			waitfor(DelayMs(200));
			printf("in cd2\n");
		}

		// If a named costatement is declared neither always_on,
		// nor init_on, it will be initialized as a PAUSED init_on
		// costatement.
		// This will only execute once unless CoBegin(cd3)
		// is uncommented out
		costate cd3
		{
			printf("in cd3\n");
			waitfor(DelayMs(400));
//			CoBegin(&cd3);
		}

		// This unnamed costatement will be entered everytime
		// through the loop and can never be paused
		costate 
		{
			printf("in unnamed costate\n");
			waitfor(DelaySec(5));
		}
		
	}
}

