// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__0EE1B4E9_7E3B_11D2_83EB_0040052F0B6E__INCLUDED_)
#define AFX_STDAFX_H__0EE1B4E9_7E3B_11D2_83EB_0040052F0B6E__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions

#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT


//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#include "ihvintfc.h"

#define PATH_LENGTH 128
#define DEFAULT_LINESPEED 56000

typedef	struct	oem_port_specific
{
	int nLineSpeed;
	BOOL bInternalClocking;		// TRUE = INTERNAL, FALSE = EXTERNAL
	char szSNALinePath[PATH_LENGTH];
} OEM_PORT_SPECIFIC;


//typedef	struct	oem_link_specific
//{
//} OEM_LINK_SPECIFIC;
#endif // !defined(AFX_STDAFX_H__0EE1B4E9_7E3B_11D2_83EB_0040052F0B6E__INCLUDED_)
